[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="27_g16_lighthouse_street",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$darkness02_intro", key="$darkness02_loop", volume=0.4,fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Character(name="avg_npc_451_1#7$1",fadetime=0.5)] [Delay(time=1)] [name="蒂亚戈"]哈......这些,恶心的地面,是怎么回事? [name="蒂亚戈"]是这些恐鱼吗? [Dialog] [character] [PlaySound(key="$d_gen_walk_n", volume=1)] [Character(name="avg_npc_449_1#1$1",fadetime=1)] [Delay(time=1)] [name="阿玛雅"]蒂亚戈。 [Character(name="avg_npc_451_1#6$1")] [name="蒂亚戈"]......阿玛雅。 [Character(name="avg_npc_451_1#7$1",name2="avg_npc_449_1#1$1",focus=1)] [name="蒂亚戈"]怎么回事?这些深海教徒,你不是说他们不会出现吗?他们把这里弄得一团糟...... [Character(name="avg_npc_451_1#7$1",name2="avg_npc_449_1#10$1",focus=2)] [name="阿玛雅"]蒂亚戈,我是来道别的。 [Character(name="avg_npc_451_1#6$1",name2="avg_npc_449_1#10$1",focus=1)] [name="蒂亚戈"]什么? [Character(name="avg_npc_451_1#6$1",name2="avg_npc_449_1#10$1",focus=2)] [name="阿玛雅"]时候差不多了,而现在机会难得,我只是这么觉得。 [Character(name="avg_npc_451_1#9$1",name2="avg_npc_449_1#10$1",focus=1)] [name="蒂亚戈"]我不明白...... [Character(name="avg_npc_451_1#9$1",name2="avg_npc_449_1#8$1",focus=2)] [name="阿玛雅"]蒂亚戈。 [name="阿玛雅"]审判官已经到了。足足三位。 [Character(name="avg_npc_451_1#6$1",name2="avg_npc_449_1#8$1",focus=1)] [name="蒂亚戈"]——! [Character(name="avg_npc_451_1#6$1",name2="avg_npc_449_1#4$1",focus=2)] [name="阿玛雅"]乔迪在他们手上。 [Dialog] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_451_1#4$1")] [Delay(time=1)] [Character(name="avg_npc_451_1#4$1")] [name="蒂亚戈"]唔——! [Character(name="avg_npc_451_1#4$1",name2="avg_npc_449_1#10$1",focus=2)] [name="阿玛雅"]别急,蒂亚戈。乔迪是以自己的意志回到的这里。三名审判官,你能做些什么? [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_451_1#5$1",name2="avg_npc_449_1#10$1",focus=1)] [name="蒂亚戈"]他知不知道被审判庭发现意味着什么?! [Character(name="avg_npc_451_1#5$1",name2="avg_npc_449_1#8$1",focus=2)] [name="阿玛雅"]你说过很多次,我想他应该知道。 [name="阿玛雅"]但人就是这样。趋利避害只是逻辑推论得出的结果,人复杂得多,而这种复杂不能被轻易评判......我不会说乔迪愚蠢。 [Character(name="avg_npc_451_1#4$1",name2="avg_npc_449_1#8$1",focus=1)] [name="蒂亚戈"]现在可不是当道德家的时候——! [Character(name="avg_npc_451_1#4$1",name2="avg_npc_449_1#1$1",focus=2)] [name="阿玛雅"]我们谈论的是性质,而非道德,蒂亚戈镇长。 [name="阿玛雅"]人之性具有美感。连时间都否定不了这一点。 [Character(name="avg_npc_451_1#9$1",name2="avg_npc_449_1#1$1",focus=1)] [name="蒂亚戈"]......你到底要说什么? [Character(name="avg_npc_451_1#9$1",name2="avg_npc_449_1#3$1",focus=2)] [name="阿玛雅"]你憎恨审判庭吗? [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#3$1",focus=1)] [name="蒂亚戈"]......我...... [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#3$1",focus=2)] [name="阿玛雅"]恐鱼确实遍布小镇,但是,蒂亚戈,回忆一下。 [name="阿玛雅"]那个雨夜,那些惩戒军,他们闯入镇上,撕碎房门。惨叫不绝于耳,盖过淅沥沥的雨点...... [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#3$1",focus=1)] [name="蒂亚戈"]不,别说了...... [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#10$1",focus=2)] [name="阿玛雅"]——现在呢? [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#9$1",focus=2)] [name="阿玛雅"]海的痕迹蔓延在这座小镇上——你听见惨叫了吗?你看到无理由的杀戮或狩猎了吗? [name="阿玛雅"]没有。 [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#9$1",focus=1)] [name="蒂亚戈"]...... [Character(name="avg_npc_451_1#2$1",name2="avg_npc_449_1#3$1",focus=2)] [name="阿玛雅"]现在的格兰法洛—— [name="阿玛雅"]——徒留静谧而已。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character(fadetime=0)] [Background(image="27_g24_cloudy_sea",xScale=1.1, yScale=1.1,screenadapt="coverall")] [Delay(time=1)] [backgroundTween(xFrom=0, xTo=-60, duration=20, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_avg_sea")] [CameraShake(duration=-1, xstrength=5, ystrength=2, vibrato=2, randomness=20, fadeout=true, block=false)] [Character(name="avg_4042_lumen_1#1$1",fadetime=1)] [Delay(time=1)] [Character(name="avg_4042_lumen_1#8$1")] [name="乔迪"]海洋原来,这么广阔...... [Character] 海风吹过。 乔迪不可置信地看着眼前的一切。他本以为海平线就是天空的终点。 直到亲眼确认这无限延伸的浪潮时——乔迪——这个阿戈尔人突然产生了一个疑惑。 [Character(name="avg_4042_lumen_1#1$1")] [name="乔迪"]为什么人类从来没有过探索它的欲望呢...... [CameraShake(duration=2, xstrength=5, ystrength=2, vibrato=1, randomness=50, fadeout=true, block=false)] [Character(name="avg_4042_lumen_1#1$1",name2="avg_4009_irene_1#1$1",focus=2)] [name="审判官艾丽妮"]......除非星星是有规律的地图,或者双月能变成信号塔,否则我们怎么才能在这一片汪洋上确认方位? [Character(name="avg_4042_lumen_1#7$1",name2="avg_4009_irene_1#1$1",focus=1)] [name="乔迪"]呃,星星是没有规律的吗? [Character(name="avg_4042_lumen_1#7$1",name2="avg_4009_irene_1#1$1",focus=2)] [name="审判官艾丽妮"]去问专业的天文学家好了。 [Character(name="avg_4042_lumen_1#11$1",name2="avg_4009_irene_1#1$1",focus=1)] [name="乔迪"]那如果......阿戈尔真的在海面以下,那阿戈尔究竟有多大......比伊比利亚还要大吗? [Character(name="avg_4042_lumen_1#11$1",name2="avg_4009_irene_1#1$1",focus=2)] [name="审判官艾丽妮"]那边有几个真正的阿戈尔人,你要不要去问问看? [Dialog] [Character] [Character(name="avg_474_gladiia_1#1",fadetime=1)] [Delay(time=1)] [Character(fadetime=0.5)] [Delay(time=1)] [Character(name="avg_1023_ghost2_1#4$1",name2="char_263_skadi#3",fadetime=1)] [Delay(time=1)] [Character(fadetime=0.5)] [Delay(time=1)] [Character(name="avg_4042_lumen_1#1$1")] [name="乔迪"]她们好像都有心事的样子,一脸严肃。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character(fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_avg_sea")] [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]鲨鱼,你在听什么? [Character(name="avg_1023_ghost2_1#4$1")] [name="幽灵鲨"]......风。 [Character(name="avg_1023_ghost2_1#3$1")] [name="幽灵鲨"]海风中夹杂着亲缘的馈赠,让我......很安心。 [Character(name="char_263_skadi#3")] [name="斯卡蒂"]越接近海洋,她越是这样。 [Character(name="char_263_skadi#7")] [name="斯卡蒂"]在盐风城的时候她明明...... [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]...... [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#9",focus=2)] [name="斯卡蒂"]你知道原因吗? [Character(name="avg_474_gladiia_1#5",name2="char_263_skadi#9",focus=1)] [name="歌蕾蒂娅"]我的猜测只会干扰你的判断,我们的眼前是战斗。 [name="歌蕾蒂娅"]侥幸上岸之后,你有试过回到海洋吗? [Character(name="avg_474_gladiia_1#5",name2="char_263_skadi#7",focus=2)] [name="斯卡蒂"]当然,然后失败了。 [name="斯卡蒂"]它们无穷无尽,包围着我,我只是游出去没多远就失去了力气。 [name="斯卡蒂"]我试了很多很多次...... [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#7",focus=1)] [name="歌蕾蒂娅"]但是你还活着。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#4",focus=2)] [name="斯卡蒂"]...... [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#4",focus=1)] [name="歌蕾蒂娅"]我们都清楚我们自己身上发生的变化,斯卡蒂。你也是。 [name="歌蕾蒂娅"]鲨鱼虽然遭受了一些伤害,但她是我的猎人,她才不会那么脆弱。 [name="歌蕾蒂娅"]她与我们是一样的。 [Dialog] [Character] [PlaySound(key="$d_gen_walk_n", volume=1)] [Character(name="avg_npc_183#1",fadetime=1)] [Delay(time=1)] [name="大审判官达里奥"]“幽灵鲨”,曾是深海教会的受害者。源石,这种东西不存在于海洋,对她产生了各种影响。 [name="大审判官达里奥"]为何要带着这样的不确定因素? [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#5",focus=2)] [name="歌蕾蒂娅"]我们回家,与你无关。 [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#5",focus=1)] [name="大审判官达里奥"]家?但是阿戈尔的情况不会比伊比利亚好。 [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#1",focus=2)] [name="歌蕾蒂娅"]提起你的灯,审判官。先准备迎接敌人吧。 [Dialog] [Character] [StopMusic(fadetime=1)] [playMusic(intro="$tense_intro", key="$tense_loop", volume=0.4,fadetime=3)] [Character(name="avg_npc_457_1#1$1",name2="char_empty",fadetime=0.5,focus=3)] [Characteraction(name="left", type="move", ypos=-100, fadetime=0, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=0.5,focus=3)] [Characteraction(name="right", type="move", ypos=-100, fadetime=0, block=true)] [Delay(time=1)] [characteraction(name="right", type="move", xpos=200, fadetime=1, block=true)] [Character(name="avg_npc_457_1#1$1",name2="char_empty",fadetime=0.8,focus=3)] [Characteraction(name="right", type="move", ypos=-100, fadetime=0, block=true)] [Delay(time=1)] [characteraction(name="left", type="move", xpos=200, fadetime=1, block=true)] [Character(fadetime=0.8)] [Delay(time=1)] [Character] [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#1",focus=1)] [name="大审判官达里奥"]唔,它们来了。 [name="大审判官达里奥"]最后一个问题。 [name="大审判官达里奥"]深海猎人真只有三人? [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#1",focus=2)] [name="歌蕾蒂娅"]如果还有别人,我早该找到他们才是。 [name="歌蕾蒂娅"]......为什么这么问? [Character] [Dialog] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=1)] [PlaySound(key="$d_avg_fish_howl",volume=0.3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Characteraction(name="left", type="jump", power=10, times=1, xpos=150, fadetime=0.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Characteraction(name="right", type="jump", power=10, times=1, xpos=150, fadetime=0.5, block=true)] [delay(time=1)] [name="突然出现的恐鱼"](诡异的窸窣声) [Dialog] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Delay(time=1)] [playsound(key="$bodyfalldown1",volume=0.5)] [Character(fadetime=0.5)] [delay(time=1)] [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#1",focus=2)] [name="歌蕾蒂娅"]航向准确吗? [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#1",focus=1)] [name="大审判官达里奥"]无误。 [Character(name="avg_npc_183#1",name2="avg_474_gladiia_1#2",focus=2)] [name="歌蕾蒂娅"]......靠近伊比利亚之眼后,恐鱼展现出了更明确的敌意。 [name="歌蕾蒂娅"]那里兴许已是它们的巢穴,在船上缠斗实在浪费时间。 [name="歌蕾蒂娅"]斯卡蒂,鲨鱼,你们保护这艘船,也顺便看着点那些原始的信号导航设备。 [name="歌蕾蒂娅"]我去海里。 [Character(name="char_263_skadi#3")] [name="斯卡蒂"]我和你一起。 [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]你在海里更强,但它们也是。而且我们不能在海里流血,那太危险。 [Dialog] [Character] [CameraShake(duration=0.5, xstrength=50, ystrength=10, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_jump_water")] [delay(time=1)] [CameraShake(duration=0.5, xstrength=20, ystrength=10, vibrato=20, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="avg_4042_lumen_1#8$1")] [name="乔迪"]怎、怎么了?!又有怪物袭击了吗? [Character(name="avg_4042_lumen_1#8$1",name2="avg_4009_irene_1#7$1",focus=2)] [name="审判官艾丽妮"]不,看不见!我们不知道水下发生了什么,但是...... [CameraShake(duration=0.3, xstrength=20, ystrength=10, vibrato=15, randomness=90, fadeout=true, block=false)] [PlaySound(key="$watercannon_cast", volume=0.5)] [delay(time=1)] [Character(name="avg_4042_lumen_1#1$1",name2="avg_4009_irene_1#7$1",focus=2)] [name="审判官艾丽妮"]沉闷的轰鸣......!下面发生了什么?她在下面战斗? [Character(name="char_263_skadi#3")] [name="斯卡蒂"]不。 [name="斯卡蒂"]她只是在......移动。毕竟在水里,她更快。 [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]......在水里怎么可能比在空气中速度还快...... [Character(name="char_263_skadi#3")] [name="斯卡蒂"]习惯吧,或者是技巧一类的。 [Character(name="avg_npc_183#1")] [name="大审判官达里奥"]恐鱼随她去了。她开辟了一条道路。 [name="大审判官达里奥"]艾丽妮,你带着布雷奥甘的后裔继续掌舵。 [name="大审判官达里奥"]速度快,在敌人包围我们之前。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#1$1")] [Background(image="27_g18_lighthouse_square",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#1$1",focus=1)] [name="凯尔希"]他们已经出发了,海上不会平静。 [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#1$1",focus=2)] [name="圣徒卡门"]如果担心他们,我们就赶紧完成我们的事情。 [name="圣徒卡门"]格兰法洛本就是收复灯塔的前哨,我们要做的只是重拾这一点。 [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#1$1",focus=1)] [name="凯尔希"]伊比利亚竟然已经能够利用阿戈尔的技术抵御溟痕的入侵。 [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#1$1",focus=2)] [name="圣徒卡门"]它们进化的速度快过任何一位科学家的大脑,要赢,就要不择手段。 [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#1$1",focus=1)] [name="凯尔希"]哪怕动用了一支军队。 [Character(name="char_003_kalts_1#1",name2="avg_npc_447_1#7$1",focus=2)] [name="圣徒卡门"]......这是座不起眼的小镇。 [name="圣徒卡门"]也许有更多的战略重地等着审判庭一一收复。更好的作战地点,更宏伟的高墙与碉堡。 [name="圣徒卡门"]但,有时候,从手边事做起,也不是什么坏事。 [name="圣徒卡门"] 有多少伊比利亚人愿意与浪潮厮杀至死,我们就有多少人。 [Character(name="avg_npc_447_1#1$1")] [name="圣徒卡门"]现在,开始扫除吧。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Background(image="27_g24_cloudy_sea",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [CameraShake(duration=0.5, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [delay(time=1)] [PlaySound(key="$d_avg_fish_howl",volume=0.3)] [Character(name="avg_npc_457_1#1$1",name2="char_empty",fadetime=0.5)] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=0.5)] [delay(time=1)] [name="恐鱼"](持续的窸窣声) [Character(name="avg_4042_lumen_1#1$1",name2="avg_4009_irene_1#7$1",focus=2)] [name="审判官艾丽妮"]喂......我们还没到吗?! [Character(name="avg_4042_lumen_1#1$1",name2="avg_4009_irene_1#7$1",focus=1)] [name="乔迪"]按、按照海图,我们至少已经能看见它了才对啊...... [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]长官!再深入下去,恐怕...... [Dialog] [Character] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_npc_457_1#1$1")] [Delay(time=1)] [playsound(key="$bodyfalldown1",volume=0.5)] [Character(fadetime=0.5)] [delay(time=1)] [Character(name="avg_npc_183#1")] [name="大审判官达里奥"]不。 [name="大审判官达里奥"]抬头看吧。 [Dialog] [character(fadetime=0)] [Background(image="27_g24_cloudy_sea",screenadapt="coverall", xScale=1.3, yScale=1.3,ypos=50,fadetime=0.5)] [BackgroundTween(yFrom=0, yTo=-100, duration=1, block=false)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Image(image="27_i27",x=50, y=50, xScale=1.8, yScale=1.8,x=100,y=-290,screenadapt="coverall")] [Blocker(a=0.7, r=0, g=0, b=0, fadetime=2, block=true)] [name="审判官艾丽妮"]什么?明明黑漆漆一片,我什么都...... [name="乔迪"]不......那不是......那不是天空,那是...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Image] [Background(image="27_g24_cloudy_sea",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=0.3, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_jump_water", volume=1)] [Character(name="avg_474_gladiia_1#1",fadetime=1)] [Characteraction(name="middle", type="move", ypos=-100, fadetime=0,block=false)] [Characteraction(name="middle", type="jump", ypos=100, power=30, times=1, fadetime=0.7,block=true)] [delay(time=1)] [name="歌蕾蒂娅"]那里已是它们的巢穴。离海岸很近,难怪那些恐鱼数量如此之多。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#3",focus=2)] [name="斯卡蒂"]砍完就可以了吧。像以前那样。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#3",focus=1)] [name="歌蕾蒂娅"]......对,像以前那样。 [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]鲨鱼? [Character(name="avg_1023_ghost2_1#4$1")] [name="幽灵鲨"]...... [name="幽灵鲨"]那就是......他们的眼睛?为什么我能感觉到如此熟悉? [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]嗯。 [name="歌蕾蒂娅"]它蒙于污秽许久,早已睁不开眼。 [Character(name="avg_npc_183#1")] [name="大审判官达里奥"]我来开路。乔迪,你跟我们走。 [Character(name="avg_4042_lumen_1#1$1")] [name="乔迪"]啊。好、好......希望我能帮上忙...... [Character(name="avg_4042_lumen_1#1$1",name2="avg_npc_183#2",focus=2)] [name="大审判官达里奥"]不,是你必须要做到。 [name="大审判官达里奥"]否则,我们会转变战略,优先确保审判庭的技术人员能安全抵达这里。 [name="大审判官达里奥"]在这场战役中,我们无暇顾及一个自说自话的阿戈尔人的死活。 [Character(name="avg_4042_lumen_1#13$1",name2="avg_npc_183#2",focus=1)] [name="乔迪"]是! [Character(name="avg_474_gladiia_1#1",name2="avg_npc_183#1",focus=1)] [name="歌蕾蒂娅"]你似乎很着急。 [Character(name="avg_474_gladiia_1#1",name2="avg_npc_183#1",focus=2)] [name="大审判官达里奥"]阿戈尔人。你不明白重新抵达这座岛屿的意义。 [Character(name="avg_474_gladiia_1#1",name2="avg_npc_183#1",focus=1)] [name="歌蕾蒂娅"]意义? [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]......从惩戒军发现灯塔残存的讯号至今,我们十七次试图登陆这里,其中有八次成功踩上这片礁石。 [name="审判官艾丽妮"]数百名战士,三位审判官,没有人活着回去。 [name="审判官艾丽妮"]难道阿戈尔的优越道德,教你们放弃对英雄的尊重与缅怀? [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]...... [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]长官和我......伊比利亚人会为那些葬身大海的亡魂祭奠。 [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]我无意对你们的道德挑三拣四。只是,面对海洋,我们势单力薄。 [StopMusic(fadetime=3)] [name="歌蕾蒂娅"]请便吧,但我们时间紧迫。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] 踏上礁石。 巨物躲藏在漆黑的风中,只有抬头凝视,才能从一片昏沉的天空里将它分辨。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Image(image="27_i27",x=50, y=50, xScale=1.1, yScale=1.1)] [Delay(time=1)] [ImageTween(xFrom=50, yFrom=50, xTo=0, yTo=-50, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=0.95, yScaleTo=0.95, duration=30, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$industv2_intro", key="$industv2_loop", volume=0.4,fadetime=3)] 伊比利亚之眼。 一双紧闭的眼。 [name="审判官艾丽妮"]......好高...... [name="审判官艾丽妮"]那座小镇上的雕塑,比例尺一定标错了吧...... [name="大审判官达里奥"]...... [name="审判官艾丽妮"]......长官。 [name="大审判官达里奥"]嗯。 [name="审判官艾丽妮"]这就是,我们曾经的...... [name="大审判官达里奥"]我也是,第一次亲眼目睹。 [Dialog] 二人无言片刻,驻足打量着这仅存于文献与记录中的恢宏景象。 伊比利亚坚韧的现实仍旧超过她被教育的那般,艾丽妮如此想到。尽管那些深海猎人对他们满怀不屑,尽管国家的平衡确实在崩溃。 但这座灯塔就像是一个象征。关于过去的风声与野心。关于欲望与对未知的桀骜。 [name="大审判官达里奥"]无论你此刻心中翻涌着什么情感,铭记它。 [name="大审判官达里奥"]这些建筑,这些破损的剑与灯,这些礁石,这片海洋。 [name="大审判官达里奥"]要把人类究竟在斗争中建立了什么铭记在心,时时刻刻。 [name="大审判官达里奥"]若不敬畏牺牲,天秤则无意义。 [name="审判官艾丽妮"]是! [name="大审判官达里奥"]小心前进吧。 [name="审判官艾丽妮"]是! [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Image] [character(fadetime=0)] [Delay(time=1)] [Background(image="27_g19_lighthouse_front",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_1023_ghost2_1#4$1",name2="char_empty",fadetime=0.5)] [Characteraction(name="left", type="move", xpos=200,fadetime=0,block=true)] [Delay(time=1)] [Characteraction(name="left", type="move", xpos=-200,fadetime=2,block=true)] [Delay(time=2)] [playsound(key="$waterbubble_n")] [Delay(time=1)] [name="幽灵鲨"]...... [Dialog] [Character(name="avg_1023_ghost2_1#4$1",name2="char_263_skadi#3",focus=2)] [Characteraction(name="right", type="move", xpos=200,fadetime=0,block=true)] [Characteraction(name="right", type="move", xpos=-200,fadetime=1,block=true)] [Delay(time=1)] [name="斯卡蒂"]你在做什么? [Dialog] [Character(name="avg_1023_ghost2_1#4$1",name2="char_263_skadi#3",focus=1)] [name="幽灵鲨"]我们回家了吗? [Character(name="avg_1023_ghost2_1#4$1",name2="char_263_skadi#4",focus=2)] [name="斯卡蒂"]不,还没有。 [name="斯卡蒂"]但如果我们在这里找到了凯尔希和二队长要找的,也许可以。 [Character(name="avg_1023_ghost2_1#4$1",name2="char_263_skadi#9",focus=2)] [name="斯卡蒂"]忍耐一下吧......就快了。 [dialog] [Character] [Character(name="avg_474_gladiia_1#1",fadetime=1)] [Delay(time=1)] [name="歌蕾蒂娅"]这里太安静了。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#8",focus=2)] [name="斯卡蒂"]明明都是恶臭。 [Character(name="avg_474_gladiia_1#4",name2="char_263_skadi#8",focus=1)] [name="歌蕾蒂娅"]是,礁石上满是溟痕的残留,能看见一些人造物的痕迹,大都腐朽了。 [Character] 歌蕾蒂娅缓步轻踱,抬首望向延伸向昏黑天空的高塔。 伊比利亚之眼向天指去,就好像在这有限的土地上,生命伸长脖颈,想看见未来。 [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"]陆上诸国竭尽全力复制出了布雷奥甘留下的遗产,这些所谓灯塔,尽是对阿戈尔技术的模仿。 [Character(name="avg_1023_ghost2_1#4$1")] [name="幽灵鲨"]在这空无一物的大海上,这座灯塔又在等着什么呢? [name="幽灵鲨"]它究竟是看着海洋,还是看着陆地呢。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#3",focus=2)] [name="斯卡蒂"]二队长。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#3",focus=1)] [name="歌蕾蒂娅"]我知道。这里本就是恐鱼的巢穴,它们没有立刻出现,也许只是一种防御性的护巢。 [name="歌蕾蒂娅"]它们也该来了。 [Dialog] [Character] [Delay(time=1)] [PlaySound(key="$d_avg_fish_howl",volume=0.3,delay=0.5)] [Character(name="avg_npc_457_1#1$1",name2="char_empty",fadetime=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=0.5)] [Delay(time=1)] [name="恐鱼"](诡异的窸窣声) [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#3",focus=2)] [name="斯卡蒂"]数量......不算多。 [name="斯卡蒂"]海,这里已经看不见海岸了。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#3",focus=1)] [name="歌蕾蒂娅"]怀念吗? [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#4",focus=2)] [name="斯卡蒂"]不......只是在说,我们不能流血。在这里,会很危险。 [Character(name="avg_474_gladiia_1#1",name2="char_263_skadi#4",focus=1)] [name="歌蕾蒂娅"]它们还刺不穿我们的肌肤。只要不停下你的舞步,这些数量,还不足以杀死我们。 [dialog] [Character] [CameraShake(duration=0.5,xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_4042_lumen_1#1$1")] [name="乔迪"](灯塔......果然和小镇上那座雕像一模一样。) [name="乔迪"](也就是说,家里的那些图纸,确实是爸妈留下的伊比利亚之眼的......) [Character(name="avg_4042_lumen_1#10$1")] [name="乔迪"](我的父母曾经......就是在这里......) [Character] 乔迪回头望向海洋。 每一天,他都会回想起自己所见到的那片灰蒙蒙的海岸。没有活力的颜色,没有希望的人群。 可是,啊,看看这座灯塔吧,乔迪这么想到。 蒂亚戈叔叔说得对,他们都是英雄,他们本该伟大。 [Character(name="avg_4009_irene_1#1$1",name2="avg_npc_183#1",focus=2)] [name="大审判官达里奥"]......深海猎人们应该就在不远处休整,她们也会参与战斗。 [name="大审判官达里奥"]别忘了在盐风城所见到的,她们的血很特殊,凯尔希并没有向审判庭全盘托出。 [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=1)] [name="审判官艾丽妮"]明、明白,所以她们是不能信任的...... [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=2)] [name="大审判官达里奥"]你在审判庭地下看到了什么? [Character(name="avg_4009_irene_1#1$1",name2="avg_npc_183#1",focus=1)] [name="审判官艾丽妮"]——呃。 [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=1)] [name="审判官艾丽妮"]“海嗣”。 [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=2)] [name="大审判官达里奥"]你应当还记得它的扭曲,它的生命力,它的......平静。 [name="大审判官达里奥"]在盐风城,她们曾与那样的怪物为敌,并获得胜利。 [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=1)] [name="审判官艾丽妮"]我......我知道。 [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=2)] [name="大审判官达里奥"]你已经见过真相了,那就重新审视你的过去和伊比利亚。 [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#2",focus=2)] [name="大审判官达里奥"]撕毁脑海里的旧景!得出你自己的判决。 [Character(name="avg_4009_irene_1#4$1",name2="avg_npc_183#2",focus=1)] [name="审判官艾丽妮"]是、是! [Dialog] [Character] [Character(name="avg_npc_457_1#1$1",fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [characteraction(name="middle", type="move", xpos=100, fadetime=1, block=true)] [Delay(time=1)] [characteraction(name="middle", type="move", xpos=-100, fadetime=1, block=true)] [Delay(time=1)] [name="恐鱼"]——(摩擦礁石的窸窣声)—— [Character(name="avg_npc_183#1")] [name="大审判官达里奥"]它们已经准备好了。退守巢穴,伺机而动,现在来驱赶外敌。 [name="大审判官达里奥"]乔迪,情况如何? [Character(name="avg_4042_lumen_1#13$1")] [name="乔迪"]是、是!真是奇迹,外面这些控制面板还有反应,但我不清楚这些东西的驱动原理是什么...... [Dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [PlaySound(key="$d_avg_paper1", volume=1)] [Delay(time=2)] [Character(name="avg_4042_lumen_1#7$1")] [name="乔迪"]我、我在找!我包里带着家里的那些研究笔记! [Character(name="avg_npc_183#1")] [name="大审判官达里奥"]......动作快。 [PlaySound(key="$d_avg_paper2", volume=1)] [Character(name="avg_4042_lumen_1#7$1")] [name="乔迪"]知道!是这本......不、不对......咿,这本怎么被弄湿了...... [Character(name="avg_4009_irene_1#7$1",name2="avg_npc_183#1",focus=1)] [name="审判官艾丽妮"]长官!它们来了! [StopMusic(fadetime=2)] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Background(image="27_g24_cloudy_sea",screenadapt="coverall")] [Delay(time=1)] [CameraShake(duration=-1, xstrength=30, ystrength=30, vibrato=3, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_avg_sea")] [playMusic(intro="$church_intro", key="$church_loop", volume=0.4,fadetime=3)] 波涛汹涌。 水面掀起数十米高的傲慢,日复一日地破碎,屈服于礁石与三个月亮。 一个月亮明亮。一个月亮晦暗。这是亘古的月亮,挂在天上。 剩下一轮月色,来自海浪的间隙,浪峰的顶端。 月光来自他曾信仰的名号。 [dialog] [CameraShake(duration=5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$waterbubble", volume=1)] [PlaySound(key="$d_avg_jump_water", volume=1,delay=0.3)] [Background(image="27_g24_cloudy_sea", xScale=1.3, yScale=1.3, fadetime=1,screenadapt="coverall")] [BackgroundTween(xScaleFrom=1, yScaleFrom=1, xScaleTo=1.15, yScaleTo=1.15, duration=2, block=false,screenadapt="coverall")] [Background(image="27_g24_cloudy_sea",screenadapt="coverall", fadetime=1)] [Character(name="avg_npc_448_1#1$1",fadetime=3)] [Characteraction(name="middle", type="move", ypos=-200, fadetime=0, block=true)] [Characteraction(name="middle", type="move", ypos=200, fadetime=5, block=true)] [Delay(time=5)] [name="???"]...... [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=3)] [Character] [Image(fadetime=2)]